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Greg Kirkpatrick
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Posted: 29 September 2006 at 6:44am | IP Logged | 1  

Just wondering what board memebers think about comic book artists and the varying levels of photo reference used these days.  It appears to me that more and more comic book artists tend to use photo references for not only scenery but characters as well.  Maybe it is something I used to never noticed when i was younger because a) I was younger and less critical, b) Either I used to read only super-heroes or that was all that was really out there and today we see so many books trying to be 'realistic' or c) it just wasn't done much at all.
Obviously using photo reference for architecture and other scenery is generally better than an artist faking it.  If an artist needs to draw a NY city neighborhood, he/she should cruise the 'net or get some good picture books.  I have seen, I even think maybe in some JB work, what appears to be some kind of photos actually used as city scenes.  You can even go as far as, I believe the most recent issue of Planetary where John Cassady uses a photgraph of a city street and places a drawn character within it.
Many artist, such as Alex Ross, Tony Harris, Greg Land and Tim Bradstreet rely heavily on photo refs of people as well.  I do not know the dgree to which these references are used in each case, but I am sure we have all heard the rumblings of 'tracing' in some artists' case.  We can remember the case with the Magneto/Spanish President issue during House of M, correct?
The question I pose is this: What do you the fans, as well as creators think of this?  Is it cheating?  How far do you think an artist can use reference before you think you categorize it as cheating?  Do you look at these artists' work as less creative than someone like JB or Alan Davis?

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Jonathan Watkins
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Posted: 29 September 2006 at 6:57am | IP Logged | 2  

I think someone who can't draw the human form without staring at a photograph should not be paid to draw the human form.  If an artist is using reference material because they are drawing a real life person, or hoping to get a likeness, that's a different matter.  But if Sue Storm cannot point angrily and shout at Doctor Doom without the artist first consulting a porn magazine, then that person should take some of his earnings and go sign up for a life drawing class.
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Matt Linton
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Posted: 29 September 2006 at 7:04am | IP Logged | 3  

What's even worse is when said artist is perfectly capable of drawing Sue Storm pointing angrily and shouting at Doctor Doom without consulting a porn magazine, but inexplicably chooses not to.
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Jeff Lommel
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Posted: 29 September 2006 at 7:41am | IP Logged | 4  

So what you're saying, Jonathan and Matt, is someone should take Greg Lands lightbox away? 

I used to be a big fan of him, I loved Sojourn, for instance, and his work on Birds of Prey a while back.  But he's gone from using photo references and lightbox techniques while still maintaining his own style to plain old damn near tracing.  Sue Storm doesn't even look like the same person from panel to panel.  I say this just from paging through some recent Ultimate FF issues, I haven't bought any of his stuff since Sojourn died so tragically.
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John Byrne
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Posted: 29 September 2006 at 7:56am | IP Logged | 5  

Photo reference should be a tool, not a crutch.
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Didier Yvon Paul Fayolle
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Posted: 29 September 2006 at 7:58am | IP Logged | 6  

What Mister B. says !
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Lars Johansson
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Posted: 29 September 2006 at 8:07am | IP Logged | 7  

I believe many artists use real models. It's a tradition, for example at art school you draw a naked woman, not a photo. Some comic book artists I have seen use models such as a toy car, then they can view it from different angles it etc. When I was at a crappy art school I noticed that when I used a photo I used it as a reference, not to photocopy, which the teacher's liked. For example if you want to draw a skyscraper you don't count the windows 1,2,3,4 and replicate it, you maye want to draw a completely different building. The real bulding might be 70 floors, your drawing could be 170 floors high.

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Michael Wood
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Posted: 29 September 2006 at 8:59am | IP Logged | 8  

If you don't know how to draw, you can trace all the photographs you
want and it still won't look right. Photos are 2 dimensional. The artist
must add the 3rd dimension. Knowing how to interpret a photograph
goes a long way in making an effective drawing.

Gesture
Straights and curves
Mass
Light and shadow
Details

These attributes must be realized by the artist. Not the Photo.
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Gregory Dickens
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Posted: 29 September 2006 at 10:13am | IP Logged | 9  

Reference is good. Reproduction is bad. 
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Jo Harvatt
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Posted: 29 September 2006 at 10:22am | IP Logged | 10  

Yes, I'm all the way with Mr Byrne on this one both as a professional artist and as a consumer of work.

Over reliance on photographs without having done the relevant groundwork from real life can lead to a most hideous dead quality in drawing.

Having said which photographs can be a useful aid - if it was good enough for Frank Hanson and Maxfield Parrish - not to mention the pre-Raphelites - then its good enough for me. Usually if an artist is skilled enough you will never know that he or she has used a photograph as a point of reference.

Regarding my own work I use photographs extensively but rather than trace over them I use Photoshop to digitally alter the image until I have something I am happy with - a kind of mark making albeit an electronic one. You may regard that as cheating.



Edited by Jo Harvatt on 29 September 2006 at 10:23am
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Steve Lieber
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Posted: 29 September 2006 at 11:04am | IP Logged | 11  

When I talk to a young artists who have problems in their work that could be solved by making good use of photo reference, I often hear their concerns about cheating  or taking the easy way out. My reply is this: "If you are not doing everything you possibly can to improve the final product, you are taking the easy way out. If you don't have the ability to quickly and continuously pull good pictures out of your head without reference, use reference." It's valuable for an artist to come up with the best layouts and gestures he can, then put living people in those poses and see what happens to the anatomy, the drapery and the patterns of light and shadow, bringing new information to a page instead of relying on what he already knows. 

Yes, some artists will get lazy and just trace a piece of pre-existing reference without taking the additional steps required to make it work in their new context. The resulting work isn't bad becuase it was photo referenced. It's bad because the artist has produced a crappy page and blown the unity, clumsily shoehorning in something that doesn't fit, twisting the storytelling to match the ref instead of the other way around. And it's also true that if an artist doesn't know how to draw well enough to read the information in a photograph, he isn't going to know how to fix the weirdnesses that inevitably creep in when you push three dimensions through a lens. This, of course, is a much longer-winded way of differentiating between the tool and the crutch JB mentioned above.

Edited by Steve Lieber on 29 September 2006 at 11:05am
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Aaron Smith
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Posted: 29 September 2006 at 5:43pm | IP Logged | 12  

Interestingly enough, this thread was started today, which is also the day I got to see the photo references that the artist who is drawing the comic I'm writing is using. Maybe references is the wrong word here. He's using certain famous people as a very rough guide for the characters' appearances. They won't end up being "copies" of these people, but the hairstyles and perhaps attitudes will be somewhat drawn from these people. It's fine with me if he wants to work this way, since I'm far beyond happy with the work he's done so far. And i have to admit i think its a little funny and very flattering to have just found out that his reference for the character that I partially based on myself was Johnny Depp. Not that I look like that, but I'm glad he thinks I/ the character have that much eccentricity! Anyway, in this case, his use of something resembling photo reference is working quite well.    
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