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Robert Walsh
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Joined: 24 July 2008
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Posted: 03 July 2010 at 3:20am | IP Logged | 1 post reply

The Pod Race in the original release of Star Wars I was crazy hard (it's one of the bonus missions on the Complete Saga). Can't tell you how many times I just barely failed to reach a checkpoint in time.

Even worse, the number of times I was ahead at the end of the race and still "lost" because I didn't cross the checkpoint fast enough.

As for Harry Potter, I finished the story. Action picks up a bit in Goblet Of Fire, but not by too much. Apart from falling off of things, I haven't died very much while playing. They've got a bazillion playable characters, with each level hiding three. There's also a bunch in the Hogwarts hub... it's got a weird double-hub system with Diagon Alley housing the level selection, character purchases, etc.; while the story (and lessons) flows out of the Hogwarts hub (which you can revisit after finishing the story).

And we have The Doctor as playable character... an evil playable character at that. You can use him to kill that annoying kid from Twilight.
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Kevin Hagerman
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Posted: 03 July 2010 at 6:32am | IP Logged | 2 post reply

PC gamer here.  Playing Neverwinter Nights 2: Storm of Zehir right now.  About to start Dragon Age: Origins.
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Robert White
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Posted: 03 July 2010 at 6:02pm | IP Logged | 3 post reply

Just finished Mass Effect 2. Great game and deserving of
all the "best of" awards.
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Brian Floyd
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Posted: 03 July 2010 at 8:22pm | IP Logged | 4 post reply

Just finished Mass Effect 2. Great game and deserving of
all the "best of" awards.

++++++++++++++++++++

Which class did you play as, and did everyone survive?



Edited by Brian Floyd on 03 July 2010 at 8:22pm
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Mike Farley
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Posted: 03 July 2010 at 8:31pm | IP Logged | 5 post reply

I've been enjoying Lego Harry Potter, but now that you mention it, there really isn't much in the was of action. Even the Slytherin's seem to just giggle in the corner. 
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Robert Walsh
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Posted: 03 July 2010 at 8:40pm | IP Logged | 6 post reply

Hogwarts is huge. I figured I had been just about everywhere when I played story mode... nope, still finding unexplored rooms.

I still wish they had upped the action up a bit, not Star Wars or Indiana Jones crazy, but for the first time in Lego history I had more than enough money to buy invincibility and I didn't bother.
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Corey Johnson
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Posted: 03 July 2010 at 8:49pm | IP Logged | 7 post reply

Just bought Super Mario Galaxy 2. The first one was a blast, and this one appears to be more of the same. One of the best platformers I've ever played!
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Robert Walsh
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Posted: 04 July 2010 at 5:25am | IP Logged | 8 post reply

Anyone here played LittleBigPlanet. I've been half-ignoring it forever, if only because it seems like Sony desperately wants me to pay attention to it.

I'm not a big fan of platforming games (a bit of Mario back in the NES days), but it looks like it has a bit of Lemmings in it, with the ability to manipulate the environment and that intrigues me. Not sure about the level editing aspect of the game, as I tend to get bored creating levels very, very, very quickly.
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Brian Burnham
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Posted: 05 July 2010 at 6:32am | IP Logged | 9 post reply

On the WII playing Lego Star Wars (Complete Saga) with my 4 year old son.  (He has also taken over most of my actual Legos as well but it's worth it to see the joy he has with them.)  He is actually far better on the vehicle levels than I am.  Kinda funny.
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Emery Calame
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Posted: 05 July 2010 at 7:10am | IP Logged | 10 post reply

LBP has some clever ideas about an internal logic approach to using "real" materials to build features and set pieced in video game levels, and some 'warped' physics simulation to travel and manipulate it. The music is really nice and eclectic, a lot of the art is very cool. 

BUT

I didn't have that much fun playing it, trying to make levels for it, OR downloading user made levels to try out. The jumps feel a bit floaty and at times it can be a bit frustrating because of that. Grabbing things can be a bit inconsistent (which might be a bluetooth issue).

I played through it once, mucked about with it for a few more hours and felt like I was very done with it. It worked best in smallish does of about an hour at a time with a little break before you go back to it.

I think it's a worthy experiment, and people who like building levels will get a lot more out of it than I did. But I enjoyed 'New Mario Bro.s Wii' and Super Mario Galaxy 1 &2 a lot more. I'd mention the Ratchet and Clank: Future games, but they feel more like third person shooters with some platforming and puzzles to me, than platformers with some third person shooting and puzzles in it. 


Edited by Emery Calame on 05 July 2010 at 9:21pm
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Robert Walsh
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Posted: 05 July 2010 at 8:07pm | IP Logged | 11 post reply

I played the demo of LBP... it's certainly charming and I love the Stephen Fry narration, but it just doesn't seem like a game I want to play.

And while I enjoy customizing my own little guy, I'm afraid I don't see the point of decorating the world around me. It looks like they reward you for doing so, but seems odd to decorate an environment that you're going to abandon upon completion of the level.
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Dwayne Gassmann
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Posted: 06 July 2010 at 12:16pm | IP Logged | 12 post reply

I liked LBP because it played like a Mario game, which I am a big fan of. When it comes to customizing, I can take it a little. I did find myself going back to fully complete levels in order to get new costumes. Creating my own levels doesn't appeal to me at all.

The more I see of the Marvel content, the more I want to pick up the game again.



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