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John Byrne
Beam Me Up, Scotty!
Joined: 11 May 2005 Posts: 110279
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Posted: 12 July 2017 at 7:03am | IP Logged | 1
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Regarding timing... I haven't seen "The Paradise Syndrome" for a while, but don't I recall that mission taking several weeks? Didn't the Enterprise spend a couple of months retreating in front of that asteroid?•• Yup! (And last night I caught a few minutes of a NextGen episode in which Data used a stardate to identify his "birthday", the day he was activated.)
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Greg Kirkman Byrne Robotics Member

Joined: 12 May 2006 Location: United States Posts: 14843
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Posted: 12 July 2017 at 8:27am | IP Logged | 2
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James "R" Kirk's tombstone in the second pilot also features stardates for his birthday and soon-to-be deathday.
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John Byrne
Beam Me Up, Scotty!
Joined: 11 May 2005 Posts: 110279
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Posted: 12 July 2017 at 8:57am | IP Logged | 3
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James "R" Kirk's tombstone in the second pilot also features stardates for his birthday and soon-to-be deathday.** As did the birthdates of Mitchel and Dehner on their records. Confusion happens fast!!
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John Byrne
Beam Me Up, Scotty!
Joined: 11 May 2005 Posts: 110279
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Posted: 12 July 2017 at 9:33am | IP Logged | 4
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Back somewhat on topic....As I paste in images of Spock with his tricorder, I am constantly aware that he is holding it "backwards", with the readout screen facing away from him. Reading the IMDb page on GALAXY QUEST I discovered the reason Dr. Lazarus briefly holds his own tricorder-like gadget backwards was to parody Nimoy's "mistake". Yet to my sixteen year old self it was clearly NOT a mistake. Nimoy was obviously holding the rather expensive prop so that viewers could see the bells and whistles.
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Aleksandar Petrovic Byrne Robotics Member

Joined: 13 January 2017 Location: Canada Posts: 144
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Posted: 12 July 2017 at 10:02am | IP Logged | 5
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Is it possible to digitally flip the tricoder around?
"The progression of stardates in your script should remain constant but don't worry about whether or not there is a progression from other scripts".
In other words, each episode was a bubble of its own on that front, and beyond that it did not really matter. Putting things in order is a genuine Sisyphean task.
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Greg Kirkman Byrne Robotics Member

Joined: 12 May 2006 Location: United States Posts: 14843
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Posted: 12 July 2017 at 11:29am | IP Logged | 6
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Yet to my sixteen year old self it was clearly NOT a mistake. Nimoy was obviously holding the rather expensive prop so that viewers could see the bells and whistles.++++++++
Nimoy definitely knew how to work the props so they'd look good on-camera. In some episodes ("Who Mourns For Adonais?" immediately comes to mind), you can see Koenig and Doohan essentially holding the tricorders upside-down, with their bottoms pointing toward camera as the actors mime scanning for things. Doesn't look so good.
And, of course, the original tricorder props had heads which could pivot a full 180 degrees. Factor in the modern-day concept of an iPod-ish screen image which can reorient itself to look correct based on how the device is held, and it would certainly be possible to look at the screen while still pointing the "beauty" side of the tricorder away from one's body.
Anyway, I think you've been quite clever at avoiding "flopped" shots and whatnot that blatantly stick out. Very little in TOS lends itself to mirror-imaging. Just about every costume/prop/set features notable asymmetry.
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John Byrne
Beam Me Up, Scotty!
Joined: 11 May 2005 Posts: 110279
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Posted: 12 July 2017 at 1:54pm | IP Logged | 7
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Is it possible to digitally flip the tricoder around?••• Sure, but I can't imagine why I'd want to!
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John Byrne
Beam Me Up, Scotty!
Joined: 11 May 2005 Posts: 110279
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Posted: 14 July 2017 at 7:53pm | IP Logged | 8
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Haven't done a NEW VISIONS SneekPeek for a while, so here's a look at a panel I had fun constructing this morning.
Four layers. Who can figure out what's what?
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Greg Kirkman Byrne Robotics Member

Joined: 12 May 2006 Location: United States Posts: 14843
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Posted: 14 July 2017 at 8:17pm | IP Logged | 9
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I'll play!
1) Background plate of Uhura, the turbolift, and the perimeter consoles.
2) CG railings and Captain's chair.
3) Sulu.
4. Chekov and the Science station.
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John Byrne
Beam Me Up, Scotty!
Joined: 11 May 2005 Posts: 110279
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Posted: 14 July 2017 at 10:17pm | IP Logged | 10
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So near, and yet so far!
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Greg Kirkman Byrne Robotics Member

Joined: 12 May 2006 Location: United States Posts: 14843
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Posted: 14 July 2017 at 11:57pm | IP Logged | 11
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Oh, wait. The alcove wall and Engineering station next to the lift also look to be CG.
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Rob Ocelot Byrne Robotics Member

Joined: 07 December 2008 Location: Canada Posts: 906
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Posted: 15 July 2017 at 1:10pm | IP Logged | 12
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<JB>This is what happens when the hardcore fans take over, and start impose their ideas instead of drawing upon what "really happened".You mean like what happened to Doctor Who? For the sake of your sanity do not ever plug "Doctor Who Season 6b" into a search engine!
Edited by Rob Ocelot on 15 July 2017 at 1:10pm
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John Byrne
Beam Me Up, Scotty!
Joined: 11 May 2005 Posts: 110279
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Posted: 16 July 2017 at 7:40am | IP Logged | 13
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The alcove wall and Engineering station next to the lift also look to be CG.•• Yup, and are mostly behind balloons on the finished page. The real clue to what's going on lies in the shot of Chekov leaning over the scanner. Place that, and the rest will reveal themselves!
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John Byrne
Beam Me Up, Scotty!
Joined: 11 May 2005 Posts: 110279
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Posted: 16 July 2017 at 1:45pm | IP Logged | 14
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More tinkering with my Engineering "set", including a return to the idea of Scotty's office (mentioned in "The Naked Time") being above the main entrance.
Floor is a mite too shiny to be accurate, but I kinda like it!
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Doug Centers Byrne Robotics Member

Joined: 17 February 2014 Location: United States Posts: 2976
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Posted: 16 July 2017 at 8:04pm | IP Logged | 15
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"Yet to my sixteen year old self it was clearly NOT a mistake. Nimoy was obviously holding the rather expensive prop so that viewers could see the bells and whistles."
'''
I was watching Arena the other day and noticed that in the opening scene. There's no doubt Spock was holding it that way for the benefit of the audience.
In comparing the Chekov scene from Immunity Syndrome to your bridge scene above, wow seamless! Your really good at this stuff.
Beautiful engineering set!
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John Byrne
Beam Me Up, Scotty!
Joined: 11 May 2005 Posts: 110279
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Posted: 17 July 2017 at 5:47am | IP Logged | 16
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Doodling a possible configuration for Scotty's office. May not ever use this set, but somehow "comforting" to have it, since it was mentioned on the show.
As usual, at this point, some of the items are just place holders.
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Anthony J Lombardi Byrne Robotics Member

Joined: 12 January 2005 Location: United States Posts: 9411
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Posted: 17 July 2017 at 6:32am | IP Logged | 17
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The design of Scotty's office isn't as elaborate as some of your other set designs JB. But I think I like this one best of the designs you've done so far.
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John Byrne
Beam Me Up, Scotty!
Joined: 11 May 2005 Posts: 110279
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Posted: 17 July 2017 at 6:39am | IP Logged | 18
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Scotty's cabin is festooned with sabres and bagpipes and kilts, but I imagine his office to be much more practical.
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Anthony J Lombardi Byrne Robotics Member

Joined: 12 January 2005 Location: United States Posts: 9411
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Posted: 17 July 2017 at 6:58am | IP Logged | 19
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My father was a plumber and I dabbled in that field for a brief time period. So i've seen the work spaces of construction workers, plumbers, electricians etc. They may have been a bit dirtier. Both in the sense of the cleanliness of the place and the photos that hung on the wall. But they all were very practical.
I think one of the reason why I was so fond of Scotty is because in some ways his behavior and attitude reminded me of my father.
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John Byrne
Beam Me Up, Scotty!
Joined: 11 May 2005 Posts: 110279
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Posted: 17 July 2017 at 7:43am | IP Logged | 20
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Additional tinkering, including something to show a wee bit of Scotty's sentimental side. . . 
Now with blur, noise --- and a coffee cup!
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John Byrne
Beam Me Up, Scotty!
Joined: 11 May 2005 Posts: 110279
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Posted: 18 July 2017 at 4:12am | IP Logged | 21
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Trying some people. Showed me immediately that I needed to scale down the items on Scotty's desk.
Looks like our Chief Engineer has some bad news for his Captain!
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Tim O'Neill Byrne Robotics Security

Joined: 16 April 2004 Location: United States Posts: 9392
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Posted: 18 July 2017 at 8:12am | IP Logged | 22
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Excellent - really cool to see a part of ship we haven't seen before.
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Aleksandar Petrovic Byrne Robotics Member

Joined: 13 January 2017 Location: Canada Posts: 144
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Posted: 18 July 2017 at 10:01am | IP Logged | 23
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I stumbled upon something quite interesting, called EnterpriseD 3D project. Some folks out there are building a 3D model of the TNG Enterprise that will work with Oculus VR gear (Quick Gallery and Gallery have some interior and exterior details).
Here is a sample from the description:
The Enterprise 3D Project aims to do just that. Place you on board the ship. Walk the corridors. Explore the unseen rooms and communal areas. Hear the engines. See the screens. Fly the shuttlecraft. Exist as a member of the crew.
This is a private initiative/project, and I am wondering if Star Trek franchise holders will shut them down before long (probably).
I hope they buy them out instead - a very nice idea, and I wish they could do the same for the TOS Enterprise.
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Paul Newland Byrne Robotics Member

Joined: 23 May 2015 Location: United Kingdom Posts: 129
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Posted: 18 July 2017 at 2:35pm | IP Logged | 24
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I'm sure someone was! You could check out the trek bbs archives.
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Shane Matlock Byrne Robotics Member

Joined: 12 August 2012 Location: United States Posts: 1219
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Posted: 18 July 2017 at 4:20pm | IP Logged | 25
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These sets look really great, JB. I finally broke down and ordered the first two volumes from Amazon. I've been wanting to read these but my comic shop has never gotten so much as a single issue or trade in. I already have all the Star Trek stuff you wrote and drew for IDW but none of these yet. I always enjoyed the photonovels as a kid so I'm sure I'll enjoy these as well.
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