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Carmen Bernardo Byrne Robotics Member

Joined: 08 August 2006 Location: United States Posts: 3666
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Posted: 25 August 2014 at 4:47am | IP Logged | 1
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Tossing in a little bit of mutant action!
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Jason Schulman Byrne Robotics Member

Joined: 08 July 2004 Location: United States Posts: 2473
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Posted: 25 August 2014 at 12:17pm | IP Logged | 2
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Steve Gerber would probably approve.
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Steve Musgrave Byrne Robotics Member

Joined: 31 July 2012 Location: United States Posts: 19
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Posted: 25 August 2014 at 6:01pm | IP Logged | 3
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I haven't posted anything in ages but I was futzing around with a new brush ink pen today. I have arthritis in my drawing hand which makes "regular" inking a shaky, frustrating chore. But here we are with a black and white Red Skull.
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Peter Martin Byrne Robotics Member

Joined: 17 March 2008 Location: Canada Posts: 16262
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Posted: 26 August 2014 at 7:00pm | IP Logged | 4
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Edited by Peter Martin on 26 August 2014 at 7:02pm
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Mark Rand Byrne Robotics Member

Joined: 29 May 2007 Location: United States Posts: 360
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Posted: 26 August 2014 at 7:19pm | IP Logged | 5
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I ran across my old DC single page contest entry from several months back...and suddenly remembered my intention of posting it here.
DC editors alas...were not impressed. :(

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Marc Baptiste Byrne Robotics Member

Joined: 17 June 2004 Location: United States Posts: 3655
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Posted: 26 August 2014 at 11:43pm | IP Logged | 6
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When I draw, everything seems to STATIC, so STIFF and LIFELESS. When I see artwork by my favorite artists (Byrne, Perez, Simonson, , etc.) the artwork MOVES, sometimes it's so good it's almost "ALIVE" as far as lines on paper go --- the characters have real WEIGHT, I can even "feel" them putting all their weight on one leg sometimes. Can anyone tell me what I'm doing wrong, or perhaps easier, what they are doing RIGHT?
Thanks, Marc
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Daniel Gillotte Byrne Robotics Member

Joined: 11 October 2005 Location: United States Posts: 2739
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Posted: 27 August 2014 at 11:07am | IP Logged | 7
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Marc, not sire if this applies to your work or not, but I notice a lot of the better comic art has a dynamism that comes from 2 (maybe more things) one is the angle of the pose, the other is the "moment" of the pose chosen.Are you picking the most dynamic "moment" in the movement? Are you doing it at an exciting angle?
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Ronald Joseph Byrne Robotics Member

Joined: 18 April 2011 Location: United States Posts: 1784
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Posted: 27 August 2014 at 11:24am | IP Logged | 8
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Mark Rand - don't feel bad, they didn't like mine, either!
 As it turned out, they hired someone who'd been working pro, anyway, so the whole thing was a scam of sorts.
Ah well.
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Valmor J. Pedretti Byrne Robotics Member

Joined: 14 October 2011 Location: Brazil Posts: 786
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Posted: 27 August 2014 at 3:08pm | IP Logged | 9
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Mark Rand Byrne Robotics Member

Joined: 29 May 2007 Location: United States Posts: 360
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Posted: 27 August 2014 at 3:11pm | IP Logged | 10
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Thanks Ronald. That's funny about the contest winner being a pro. I hadn't heard that until your post. I guess any other pro's who entered shouldn't feel too embarrassed in that case.
The most fascinating thing about this project, is the wildly varied ways artists interpreted the script. I particularly like the way you solved the opening cell tower panel. With all that detail, it'd be interesting to see how your page would look fully inked. Sadly my inking skills are pretty much non-existent.
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Robert Shepherd Byrne Robotics Member

Joined: 30 March 2014 Location: United States Posts: 1267
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Posted: 27 August 2014 at 5:10pm | IP Logged | 11
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Here are a couple pages I attempted to draw a couple years ago, thinking I would publish an independent comic. Thankfully, I looked at my worked and realized I was nowhere near ready to publish anything.
But what the hell, I'll post this anyway.
It was my first unsuccessful try at fully digital art using Manga Studio 5.
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Carmen Bernardo Byrne Robotics Member

Joined: 08 August 2006 Location: United States Posts: 3666
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Posted: 28 August 2014 at 4:46am | IP Logged | 12
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A quick sketch of an old Japanese comic and cartoon character I remember seeing.
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