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Topic: A blast from the past- X-Men goodness (Topic Closed Topic Closed) Post ReplyPost New Topic
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Steve Gumm
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Posted: 24 May 2012 at 7:33am | IP Logged | 1  

I was on CAF when this beauty popped up for sale, then it was gone in about ten minutes. Fortunately for y'all, I'm quicker than the Flash when it comes to dowloading scans.... feast your eyes on this:



It was done in 1980.

Here's the original pict before increased the contrast, someone more skilled in photoshop may be able to get a better image from the original below:






Edited by Steve Gumm on 24 May 2012 at 7:49am
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Brian Miller
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Posted: 24 May 2012 at 7:39am | IP Logged | 2  

Niiiiiiiiiiiiiiiiiiiiiice.

Love the shading on the arms and legs.

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Steve Gumm
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Posted: 24 May 2012 at 7:40am | IP Logged | 3  

What about the hair! Heck it's all good!
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John Byrne
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Posted: 24 May 2012 at 7:50am | IP Logged | 4  

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Flavio Sapha
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Posted: 24 May 2012 at 7:53am | IP Logged | 5  

Evil! Sexy!
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Ryan Maxwell
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Posted: 24 May 2012 at 7:53am | IP Logged | 6  

That is all kinds of gorgeous. Probably cost more wealth than I can imagine. 
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Eric Ladd
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Posted: 24 May 2012 at 8:11am | IP Logged | 7  

Ahh, the Horta. What is it about the old image that causes the pain? The differences I see in 1980s technique and today lie in how texture is done. But 30+ years of experience grants you quite a bit with how to differentiate hair, metallic surfaces and cloth.
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Aaron Adam Leach
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Posted: 24 May 2012 at 8:17am | IP Logged | 8  

Thanks for the good laugh this morning John. I think we all have that reaction when we see our older work. it's part of that journey of never being pleased with our own work.
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Mark McKay
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Posted: 24 May 2012 at 8:31am | IP Logged | 9  

JB, 

Is there any way you can you can further explain what you see in your drawing skills then that causes you pain today? To me, the anatomy all seems correct, the shading seems good, etc.

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Matt Hawes
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Posted: 24 May 2012 at 8:33am | IP Logged | 10  

It might pain JB to see that piece, but I LOVE it!
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Flavio Sapha
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Posted: 24 May 2012 at 8:48am | IP Logged | 11  

I like it that she was more...zaftig...back then!
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John Byrne
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Posted: 24 May 2012 at 9:46am | IP Logged | 12  

Is there any way you can you can further explain what you see in your drawing skills then that causes you pain today? To me, the anatomy all seems correct, the shading seems good, etc.

Not to be snarky, but if you can't see it, there's no way I can explain it.

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Eric Ladd
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Posted: 24 May 2012 at 10:03am | IP Logged | 13  

I almost posted the list of artistic differences I noticed between this image and a more current one seen in the commission gallery, but erased it all to avoid a stream of replies where everyone posted what they thought.

It is nice to see something this far removed from the Chief's current artistic abilities and another image for Nathan's "art I haven't seen" post. I understand the cringe every time a friend of family member carts out old photos or video tapped performances of me. So out of respect...
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Stephen Churay
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Posted: 24 May 2012 at 10:36am | IP Logged | 14  

Not to be snarky, but if you can't see it, there's no way I can explain it.

====

I think you're picking nits JB. The only issue I could see is that the hair
and sash are flowing the wrong way for the flight path you've chosen.
But, the way you have chosen to position them makes the drawing
more dynamic, whether it's correct or not. I think it's a lovely piece.
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Nathan Greno
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Posted: 24 May 2012 at 10:43am | IP Logged | 15  


I don't like my old drawings... so I get where JB is coming from. That said, I still do like that sketch. 

If someone really wants to SEE the differences, I suggest a new commission of Jean... based on the pose above. Something like this... 


 


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Nathan Greno
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Posted: 24 May 2012 at 10:46am | IP Logged | 16  

OT: One of the better "Jeans" I've seen online...

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John Byrne
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Posted: 24 May 2012 at 10:52am | IP Logged | 17  

Not to be snarky, but if you can't see it, there's no way I can explain it.

====

I think you're picking nits JB.

It's not "picking nits" to see actual flaws in a piece of artwork.

+++

The only issue I could see is that the hair and sash are flowing the wrong way for the flight path you've chosen.But, the way you have chosen to position them makes the drawing more dynamic, whether it's correct or not.

Based on the flight path, Phoenix is turning to her right, which would cause her hair and sash to trail, at least temporarily, to her left.

So WHO'S picking nits, again?

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John Byrne
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Posted: 24 May 2012 at 10:55am | IP Logged | 18  

One of the better "Jeans" I've seen online...

Nicely done -- even got a "Byrne hand" going on there, with her left!

The red of the costume points up the problem invariably encountered, of course, when an attempt is made to translate into the real world the kinds of "colors not found in nature" we see in comics.

I was able to make this 3D model of Phoenix by using a function of the modeler that allows the reflected light to be an entirely different color from the object doing the reflecting:

LINK

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Eric Ladd
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Posted: 24 May 2012 at 11:49am | IP Logged | 19  

Nathan, do you have a higher resolution scan of those Rubenstein inks? I would love to see that "close up". If so, send it to me via FB.
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Michael Penn
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Posted: 24 May 2012 at 12:16pm | IP Logged | 20  

I get where JB is coming from. That said, I still do like that sketch. 

***

I, as well, and a lot too -- not because I know enough or not to critique the young JB's work... but rather because that old sketch is the JB which first turned me into a fan. Neal Adams could try to explain to me why a Batman he did 40 plus years ago has major faults, and even if I (try to) understand, I really wouldn't. What he did was my Batman! I got blinders, even when I don't!
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Peter Martin
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Posted: 24 May 2012 at 12:25pm | IP Logged | 21  

 One of the better "Jeans" I've seen online...
------------------------------------------------
But where are the pouches, the rubber, sculpted muscles and the textured or patterned surface? Everyone knows when you have a 'live action' version you have to add these :)


Edited by Peter Martin on 24 May 2012 at 12:26pm
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Stephen Churay
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Posted: 24 May 2012 at 12:40pm | IP Logged | 22  

...So WHO'S picking nits, again?

=====
Good point, my apologies.
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John Byrne
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Posted: 24 May 2012 at 12:41pm | IP Logged | 23  

Neal Adams could try to explain to me why a Batman he did 40 plus years ago has major faults, and even if I (try to) understand, I really wouldn't.

Neal's forty year old Batman would not have a tenth as many flaws as my thirty year old Phoenix!

Neal forty years ago was still far ahead of where I am NOW!

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Nathan Greno
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Posted: 24 May 2012 at 1:10pm | IP Logged | 24  

Eric: Nathan, do you have a higher resolution scan of those Rubenstein inks? I would love to see that "close up". If so, send it to me via FB.

---

Found that online. That's all I got!
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Eric Ladd
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Posted: 24 May 2012 at 1:12pm | IP Logged | 25  

Booooo. The feathering looks so subtle even at low resolution. Oh well.
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