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Phillip L Lightfoot Byrne Robotics Member

Joined: 2015 February 23 Location: United States Posts: 109
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Posted: 2020 February 13 at 12:26pm | IP Logged | 1
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And now we must add another name to the list of Sentinel "masters":
1. Bolivar Trask--crushed by a Sentinel. 2. Larry Trask--crushed by a Sentinel. 3. Stephen Lang--Flew himself into a wall. (long story) 4. Sebastian Shaw--crushed by a Sentinel.
A moment of silence, please.
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Richard Stevens Byrne Robotics Member

Joined: 2004 May 04 Location: United States Posts: 1992
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Posted: 2020 February 13 at 12:32pm | IP Logged | 2
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Not sure how you’re working “Days of Future Past” into this, Richard. This timeline picks up immediately after 137, not after I left the book.
***
Ah, sorry. I think I've got my timeline mixed up.
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Mal Gardiner Byrne Robotics Member

Joined: 2008 April 28 Location: Australia Posts: 574
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Posted: 2020 February 13 at 4:24pm | IP Logged | 3
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Just curious, absorbing kinetic energy - is that classed as impact energy only, or would sustained force also count for, say, powering one’s energy-absorbing ability...? Is Shaw classed as invulnerable when powered up, or is it just that blows (like a Colossus roundhouse) lose all energy when he is struck?
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Ryan Maxwell Byrne Robotics Member

Joined: 2004 April 16 Location: United States Posts: 12989
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Posted: 2020 February 13 at 4:29pm | IP Logged | 4
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Just when you thought things couldn't get worse for our heroes! This is such an incredible gift you're giving us, JB. Thank you.
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Robert Painter Byrne Robotics Member

Joined: 2020 January 01 Location: United States Posts: 14
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Posted: 2020 February 13 at 5:28pm | IP Logged | 5
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I learned, long before I turned Pro, that Jack Kirby used to draw scenes, shuffle them into some kind of coherent order, then add bridging pages to bring it all together. I've worked much the same way many times in my career.
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Thanks for the insight into your process, JB. Given the scene bridging you describe, how tightly do you plot the stories you will be drawing? Do you lay out the action by page, or plot much more loosely?
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John Byrne
Grumpy Old Guy
Joined: 2005 May 11 Posts: 135278
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Posted: 2020 February 13 at 7:05pm | IP Logged | 6
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Yes — and not being snarky, for a change. The method varies with the needs of the stories. You may know the old saying that the direction is the destination.
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David Philpott Byrne Robotics Member

Joined: 2010 January 11 Location: United States Posts: 180
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Posted: 2020 February 13 at 10:43pm | IP Logged | 7
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The morning seems like a long way off.
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Nathan Greno Byrne Robotics Member

Joined: 2006 April 20 Location: United States Posts: 9154
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Posted: 2020 February 13 at 10:43pm | IP Logged | 8
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Wait... Amanda is dead??? I think I missed something! Going back to reread...!
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Michael Genitempo Byrne Robotics Member

Joined: 2019 July 04 Location: United States Posts: 428
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Posted: 2020 February 14 at 6:39am | IP Logged | 9
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1. Bolivar Trask--crushed by a Sentinel.
2. Larry Trask--crushed by a Sentinel.
3. Stephen Lang--Flew himself into a wall. (long story)
4. Sebastian Shaw--crushed by a Sentinel.
>>
Wow, I never realized the pattern until now... That's a lot of crushing defeats for them :-)
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James Johnson Byrne Robotics Member

Joined: 2009 March 16 Location: United States Posts: 2256
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Posted: 2020 February 14 at 8:02am | IP Logged | 10
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JB,
It's great to see you working the FF again. Brings back old times!!!!
uh-oh!!!!..... One Sentinel veered in another direction........
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John Byrne
Grumpy Old Guy
Joined: 2005 May 11 Posts: 135278
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Posted: 2020 February 14 at 8:09am | IP Logged | 11
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uh-oh!!!!..... One Sentinel veered in another direction........•• Two of my parallel timelines are about to collide! (Those paying close attention will have noticed that, technically, they sort of already kinda maybe have. . . )
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Thad Studebaker Byrne Robotics Member

Joined: 2004 April 16 Location: United States Posts: 1115
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Posted: 2020 February 14 at 8:11am | IP Logged | 12
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Another great page that has me grinning from ear to ear. The biggest grin came from the 3D effect of the “4” emblem on Reed’s chest. The way the shadow moved according to POV was one of the little touches that I greatly enjoyed back in the day.
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