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Topic: Elements for a good costume design (Topic Closed Topic Closed) Post ReplyPost New Topic
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Flavio Sapha
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Posted: 17 January 2013 at 2:50pm | IP Logged | 1  

You know, from the thread title, I thought there would be a discussion on GOOD costume design...
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Brian Peck
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Posted: 17 January 2013 at 3:02pm | IP Logged | 2  

I would like to hear people's thoughts on good costume design. I posted the
new uncanny x-men image because that got me thinking there used to be
alot of good costume designs when I was growing up reading comic both DC
and Marvel.
I do agree simple is best, especially for the artist. Though Spider-Man is a
big exception. The design of the costume can be tricky if not done right with
the webbing especially on the mask.
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Aaron Smith
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Posted: 17 January 2013 at 3:24pm | IP Logged | 3  

Just when I thought they couldn't do anything worse to Cyclops...
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Brian Miller
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Posted: 17 January 2013 at 3:42pm | IP Logged | 4  

Looks like a team of villains.
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Stephen Churay
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Posted: 17 January 2013 at 4:00pm | IP Logged | 5  

Contemporary costume design is largely the antithesis of this. I
sometimes wonder if the artists who design these costumes are
masochists. Seems like some of these costumes would be tedious to
draw a single time, let alone dozens of times per issue.
••

Yet another of so many reasons comics get to be late!!

Whenever an artist is designing a costume, he should have a little
memo in front of him that says "100 TIMES PER ISSUE".

=====
I brought this up in another thread. Jerome Opena designed Captain
America's current battle fatigues*. He's drawing it in THE AVENGERS.
John Cassidy in UNCANNY AVENGERS and John Romita Jr. in
CAPTAIN AMERICA are both using similar but different designs
because it's too complicated. Oh, and Cassidy's and JR Jr.'s fatigues
don't match each other either. So, in three separate books, Cap's
fatigues* are drawn three different ways. How's that for staying on
model?!

*I know it's supposed to be a uniform, but as Opena has drawn them,
they are Super Soldier military style fatigues.
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David Plunkert
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Posted: 17 January 2013 at 4:08pm | IP Logged | 6  

Ditko posited that a superhero's costume worked best when it could be identifiable as belonging to so and so even if only part of it were seen or if it was in shadow....such as Spider-man's costume. 

If I recall correctly he mentoned Batman's costume as a model that worked similarly. 


Edited by David Plunkert on 17 January 2013 at 4:09pm
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Peter Martin
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Posted: 17 January 2013 at 4:19pm | IP Logged | 7  

A good costume should be memorable, striking and should go together as a unified whole....

Why does Cyclops have the wrist band thing?
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Brian Peck
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Posted: 17 January 2013 at 4:28pm | IP Logged | 8  

Maybe Cyclops is like the Predator, when he is backed into a corner he can
set off his nuclear device. Oh, wait he has his eye beams. Or maybe he didn't
loike controlling his visor with a button on his glove, a BIG bulky buton on
his wrist would be easier to control.
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Kip Lewis
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Posted: 17 January 2013 at 5:16pm | IP Logged | 9  

I never bought argument against pockets/utility belts on characters
like Cyclops, from the artist point of view. If the hero doesn't use
them, it's the writer's fault for not writing the character using them. In
super-hero action adventures, there are any number of reasons for
character to need to carry thinks in pockets, from jerky to band-aids.

Need it, no, but you can't say there is no reason for it. The problem is
the writers never used them.
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Eric Morin
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Posted: 17 January 2013 at 5:22pm | IP Logged | 10  

I like costumes that only have 2 or 3 colors in them. Anyhting else seems to busy.
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Kip Lewis
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Posted: 17 January 2013 at 5:23pm | IP Logged | 11  

In that drawing, I don't think any of them are Emma.

As far as those costumes go, the problem is they are drawn for
Blancho's style, and they don't always work in other artistic styles and
by other artists.

Funny thought about the comment that Captain America's costume
beeing drawn differently in three different books. I read all three
books and didn't even realize the costume was not the same.
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Brian Peck
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Posted: 17 January 2013 at 5:24pm | IP Logged | 12  

Kip,
I disagree. It is not the writers fault but the artist's, it shows he has no
understanding of the character he or she is designing a costume for. The
artists gets the information about the character either from the
writer/creator or the history of the character (if it isn't new). A good costume
design relates to the character, only add items or elements that relate or are
useful to that specific character.
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